90% of startups without prototypes fail. With prototypes, only 89% do.
Jokes aside, I used to create prototypes for the last 18 years. My personal path was from Photoshop to Axure to Principle. Axure gave me a hard time; in this article, I’ll explain how Principle turned my life into cream and peaches.
It lets make demos like this:
A prototype in Sketch + Principle (of an app we have developed for a Hackathon).
When it comes to design, this prototype is far from winning prizes. However, by adding these micro animations it gains a lot of versatility.
Everybody likes Sketch, but using it alone raises two problems:
It’s a little more difficult than making just a design. Imagine you’ve made this in Sketch:
The magic dust feature highlights clickable elements in Axure
Every prototype, once done, hugely benefits if tested on real people. Learn a few tips from our usability specialist in Don’t Listen to Users and 4 Other Myths About Usability Testing
By the way, here’s what happens when you don’t test your prototypes: How We Lost 47% of Our Users After a Redesign
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